TOOLS & EXPERIENCE

What I work with

Most of my development work is in Svelte and TypeScript. I use them for CTV apps at work and for Chrono, then try other tools in my personal projects.

LANGUAGES & WEB TECHNOLOGIES

Languages I use

Main work: TypeScript, JavaScript, HTML and CSS / SCSS.

Personal projects: SQL, Rust and GDScript.

Exploring: A little Swift for Chrono’s macOS menu-bar interface.

Design & personal projects

Design & interactive websites

I enjoy designing screens, figuring out navigation and working on branding and visual identities.

FigmaIllustratorPhotoshopSvelteKitCanvasThree.js

I use code to try out design ideas. This portfolio is one place where I experiment with playful interactions.

Professional work

CTV interfaces

I use Svelte and TypeScript to build screens, reusable components and navigation for a TV remote.

SvelteTypeScriptHTMLCSS / SCSSCTV

At Hypersolid, that includes interface redesigns and handling long presses on a remote.

Professional work

Video playback

I work on playback controls and the differences between CTV platforms.

Video UIAnalyticswebOSAndroid integration

That includes preview thumbnails when seeking, playback analytics and links that open content on webOS and Android.

Personal project

Desktop apps

I use Electron, Svelte and TypeScript to build Chrono, from its menus and prompts to local storage and calendar connections.

ElectronSvelteTypeScriptmacOSWindows

It’s a personal project for macOS and Windows, still in development.

Personal projects

APIs & data

I use APIs and local databases to work with calendars, time entries and music metadata.

Node.jsREST APIsSQLiteMicrosoft Graph

Chrono reads Outlook meetings and sends reviewed time entries to Productive. Record Room uses music metadata.

Exploration

Tools & games

I’m experimenting with pixel-art tools and game systems, including inventories, crafting and saved worlds.

TauriRustGodotGDScript

PixelRef Studio and Together Untethered are personal projects I’m still developing.

Currently learning

In my personal projects, I’m learning more about game development and pixel art.

For work, I’m exploring spec-driven development and ways to plan and build software with AI coding agents.

Tim de RollerReady
Media Player.exe

Daft Punk — Discovery = ディスカバリー

Search YouTube for this record ↗
EN
Skills04
TOOLS & EXPERIENCE

What I work with

Most of my development work is in Svelte and TypeScript. I use them for CTV apps at work and for Chrono, then try other tools in my personal projects.

LANGUAGES & WEB TECHNOLOGIES

Languages I use

Main work: TypeScript, JavaScript, HTML and CSS / SCSS.

Personal projects: SQL, Rust and GDScript.

Exploring: A little Swift for Chrono’s macOS menu-bar interface.

Design & personal projects

Design & interactive websites

I enjoy designing screens, figuring out navigation and working on branding and visual identities.

FigmaIllustratorPhotoshopSvelteKitCanvasThree.js

I use code to try out design ideas. This portfolio is one place where I experiment with playful interactions.

Professional work

CTV interfaces

I use Svelte and TypeScript to build screens, reusable components and navigation for a TV remote.

SvelteTypeScriptHTMLCSS / SCSSCTV

At Hypersolid, that includes interface redesigns and handling long presses on a remote.

Professional work

Video playback

I work on playback controls and the differences between CTV platforms.

Video UIAnalyticswebOSAndroid integration

That includes preview thumbnails when seeking, playback analytics and links that open content on webOS and Android.

Personal project

Desktop apps

I use Electron, Svelte and TypeScript to build Chrono, from its menus and prompts to local storage and calendar connections.

ElectronSvelteTypeScriptmacOSWindows

It’s a personal project for macOS and Windows, still in development.

Personal projects

APIs & data

I use APIs and local databases to work with calendars, time entries and music metadata.

Node.jsREST APIsSQLiteMicrosoft Graph

Chrono reads Outlook meetings and sends reviewed time entries to Productive. Record Room uses music metadata.

Exploration

Tools & games

I’m experimenting with pixel-art tools and game systems, including inventories, crafting and saved worlds.

TauriRustGodotGDScript

PixelRef Studio and Together Untethered are personal projects I’m still developing.

Currently learning

In my personal projects, I’m learning more about game development and pixel art.

For work, I’m exploring spec-driven development and ways to plan and build software with AI coding agents.

Media Player.exe

Daft Punk — Discovery = ディスカバリー

Search YouTube for this record ↗